Archive for the ‘App Store’ Category

Fashion Fix for iPad

Wednesday, February 16th, 2011

Roiworld’s Fashion Fix gets the HD treatment on its new iPad version, now available on the App Store. Like the iPhone version we also developed, Fashion Fix HD offers 50 dress up levels with tons of gorgeousclothing and accessories to play with. We have completely revamped the user interface for the iPad version and we think it’s a much greater experience compared to the original.

Airport Mania: Non-Stop Flights

Thursday, October 21st, 2010

Airport Mania: Non-Stop Flights is a new stand-alone game for iPhone, featuring an endless game mode and Facebook leaderboards. Non-Stop Flights has two game modes, Normal and Expert, with the later designed for the most competitive players out there. Players can earn trophies after reaching certain scores and can also challenge friends to beat their own high-scores from within the game.

Similarly to the iPhone version of First Flight, Airport Mania: Non-Stop Flights is again localized into 6 languages: English, German, French, Spanish, Italian and Portuguese.

Ricochet Infinity for iPhone is out!

Monday, September 13th, 2010

We are happy to bring great news for the numerous fans of Ricochet Infinity: the iPhone and iPod Touch version of the game is already available on the App Store!

Ricochet Infinity for iPhone includes 100 dynamic levels, 4 modes of difficulty, 9 different planets and 24 ships each with their own specialty. It also packs a new feature unique to the iPhone and iPod touch — you can now tilt your phone to have control over the ball. That will surelly prove helpful in your quest to collect all 500 hidden rings, and unlock all 10 trophies.

We’ve been working very hard lately and along with Ricochet Infinity we have released a free version of BioLabs: Outbreak! It’s a simple game that but the game gets more and more challenging with each new level. You have to stop virus cells by placing antidote drops strategically, virus that are unable to move will quickly freeze and die!  You will have to use the antidote wisely however, as you have only a limited amount.

Airport Mania: First Flight HD for iPad now available

Thursday, September 2nd, 2010

A favorite and so much loved by many fans time management hit from Reflexive Entertainment — Airport Mania— is now available on iPad. Last Friday Lemon Games released the awaited iPad version of the game – Airport Mania: First Flight HD, hitting the top selling App Store charts in many countries!

Once again get prepared for an exciting journey through skies and 8 amusing airports, this time on a bigger screen and with an ability to use every finger of your hand to operate a great variety of cute smiley planes.  Enjoy high quality graphics and diverse new features throughout 84 unique levels, customize your own airports, earn 20 awards and try out a Secret Paper planes mode!

The game is already available on the App Store and comes fully localized into English, French, German, Italian and Spanish.

Coming soon: Ricochet Infinity

Wednesday, February 24th, 2010

Miguel has been working on this for quite a while already, and we’re glad to announce we’re almost done with it. Ricochet Infinity for iPhone and iPod touch is not an straight port from the brick busting PC classic. The user interface has been completely re-imagined, there’s a new tilt mechanic that replaces the ‘recall’ feature on the PC and it’s got 100 new levels specifically made for the iPhone.

(more…)

Jumping on the iPad bandwagon

Tuesday, February 9th, 2010

The initial hype about the iPad seems to be fading away, but we remain truly excited about this new little device and can’t wait to get our hands on one.

The powerful hardware specs and the high-resolution screen is surely going to drive a new generation of games with new user interfaces and much more detailed graphics overall. And when compared to the iPhone games market, the greater value and increased development costs of iPad games should translate into higher game prices overall too.

In addition to original games, some direct, 1-to-1 ports of casual games will also become very popular among iPad users. We won’t be surprised if many time-management or hidden-object object prove to be more fun —and easier— to play on the 9.7″ touch screen than on a PC or a Mac.

Finally, although Apple has not said how many units they expect to shift in 2010, we guess that the iPad market probably won’t reach a critical mass until the second half of 2011. That said, we are currently assessing several potential iPad projects and we should probably be able to ship something on this platform before summer.

Music Catch

Sunday, June 21st, 2009

Music Catch, our latest iPhone game for Reflexive, has been updated to version 1.0.1. The new version includes two new songs by Isaac Shepard, increasing the total song count to four:

  • “Before Dawn” from “Swept Away”
  • “Leaves in the Wind” from “Deep Joy”
  • “Gentle” from “Deep Joy”
  • “Letting Go” from “Deep Joy”

Music Catch

Download Music Catch for your iPhone or iPod Touch

Play Music Catch on your PC or Mac

Airport Mania now available on the App Store

Wednesday, March 4th, 2009

Commissioned by Reflexive (now a part of Amazon), and based on the original PC/Mac title developed by my good friend Juan Pablo Ferreyra from South Winds Games, Airport Mania: First Flight is our latest iPhone game available on the App Store. Coincidentally, it is the first iPhone project we started working on, back in 2008′s summer.

The game has about two thirds of the levels found on the original title and keeps all of its features, unlockable paper planes included. Everything, from positioning and size of dialogs to level balancing, has been revised and adapted for the touch screen, resulting on a top of the line port that has been received very positively so far. Special kudos go to Reflexive’s Russell Carroll, for his support and personal involvement on this project.

So, what are you waiting for? Go look for $1, get the game, and fasten your seatbelts :)