Fashion Fix gets the HD treatment on its new iPad version, now available on the App Store. Like the we also developed, Fashion Fix HD offers 50 dress up levels with tons of gorgeousclothing and accessories to play with. We have completely revamped the user interface for the iPad version and we think it’s a much greater experience compared to the original.
is a new stand-alone game for iPhone, featuring an endless game mode and Facebook leaderboards. Non-Stop Flights has two game modes, Normal and Expert, with the later designed for the most competitive players out there. Players can earn trophies after reaching certain scores and can also challenge friends to beat their own high-scores from within the game.
Similarly to the iPhone version of First Flight, Airport Mania: Non-Stop Flights is again localized into 6 languages: English, German, French, Spanish, Italian and Portuguese.
We are happy to bring great news for the numerous fans of : the iPhone and iPod Touch version of the game is already available on the !
Ricochet Infinity for iPhone includes 100 dynamic levels, 4 modes of difficulty, 9 different planets and 24 ships each with their own specialty. It also packs a new feature unique to the iPhone and iPod touch — you can now tilt your phone to have control over the ball. That will surelly prove helpful in your quest to collect all 500 hidden rings, and unlock all 10 trophies.
We’ve been working very hard lately and along with Ricochet Infinity we have released a It’s a simple game that but the game gets more and more challenging with each new level. You have to stop virus cells by placing antidote drops strategically, virus that are unable to move will quickly freeze and die! You will have to use the antidote wisely however, as you have only a limited amount.
A favorite and so much loved by many fans time management hit from Reflexive Entertainment — — is now available on iPad. Last Friday Lemon Games released the awaited iPad version of the game – , hitting the top selling App Store charts in many countries!
Once again get prepared for an exciting journey through skies and 8 amusing airports, this time on a bigger screen and with an ability to use every finger of your hand to operate a great variety of cute smiley planes. Enjoy high quality graphics and diverse new features throughout 84 unique levels, customize your own airports, earn 20 awards and try out a Secret Paper planes mode!
The game is already available on the App Store and comes fully localized into English, French, German, Italian and Spanish.
Miguel has been working on this for quite a while already, and we’re glad to announce we’re almost done with it. is not an straight port from the brick busting PC classic. The user interface has been completely re-imagined, there’s a new tilt mechanic that replaces the ‘recall’ feature on the PC and it’s got 100 new levels specifically made for the iPhone.
The initial hype about the seems to be fading away, but we remain truly excited about this new little device and can’t wait to get our hands on one.
The powerful hardware specs and the high-resolution screen is surely going to drive a new generation of games with new user interfaces and much more detailed graphics overall. And when compared to the iPhone games market, the greater value and increased development costs of iPad games should translate into higher game prices overall too.
In addition to original games, some direct, 1-to-1 ports of casual games will also become very popular among iPad users. We won’t be surprised if many time-management or hidden-object object prove to be more fun —and easier— to play on the 9.7″ touch screen than on a PC or a Mac.
Finally, although Apple has not said how many units they expect to shift in 2010, we guess that the iPad market probably won’t reach a critical mass until the second half of 2011. That said, we are currently assessing several potential iPad projects and we should probably be able to ship something on this platform before summer.
, our latest iPhone game for Reflexive, has been updated to version 1.0.1. The new version includes two new songs by , increasing the total song count to four:
Commissioned by (now a part of ), and based on the original PC/Mac title developed by my good friend Juan Pablo Ferreyra from , is our latest iPhone game available on the App Store. Coincidentally, it is the first iPhone project we started working on, back in 2008′s summer.
The game has about two thirds of the levels found on the original title and keeps all of its features, unlockable paper planes included. Everything, from positioning and size of dialogs to level balancing, has been revised and adapted for the touch screen, resulting on a top of the line port that has been received . Special kudos go to Reflexive’s Russell Carroll, for his support and personal involvement on this project.
So, what are you waiting for? Go look for $1, , and fasten your seatbelts :)