Archive for the ‘App Store’ Category

Coming soon: Ricochet Infinity

Wednesday, February 24th, 2010

Miguel has been working on this for quite a while already, and we’re glad to announce we’re almost done with it. Ricochet Infinity for iPhone and iPod touch is not an straight port from the brick busting PC classic. The user interface has been completely re-imagined, there’s a new tilt mechanic that replaces the ‘recall’ feature on the PC and it’s got 100 new levels specifically made for the iPhone.

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Jumping on the iPad bandwagon

Tuesday, February 9th, 2010

The initial hype about the iPad seems to be fading away, but we remain truly excited about this new little device and can’t wait to get our hands on one.

The powerful hardware specs and the high-resolution screen is surely going to drive a new generation of games with new user interfaces and much more detailed graphics overall. And when compared to the iPhone games market, the greater value and increased development costs of iPad games should translate into higher game prices overall too.

In addition to original games, some direct, 1-to-1 ports of casual games will also become very popular among iPad users. We won’t be surprised if many time-management or hidden-object object prove to be more fun —and easier— to play on the 9.7″ touch screen than on a PC or a Mac.

Finally, although Apple has not said how many units they expect to shift in 2010, we guess that the iPad market probably won’t reach a critical mass until the second half of 2011. That said, we are currently assessing several potential iPad projects and we should probably be able to ship something on this platform before summer.

Music Catch

Sunday, June 21st, 2009

Music Catch, our latest iPhone game for Reflexive, has been updated to version 1.0.1. The new version includes two new songs by Isaac Shepard, increasing the total song count to four:

  • “Before Dawn” from “Swept Away”
  • “Leaves in the Wind” from “Deep Joy”
  • “Gentle” from “Deep Joy”
  • “Letting Go” from “Deep Joy”

Music Catch

Download Music Catch for your iPhone or iPod Touch

Play Music Catch on your PC or Mac

Some useful iPhone app usage stats by Pinch Media

Tuesday, May 26th, 2009

The latest newsletter from development tools company Pinch Media answers some of the most common questions asked by iPhone developers such as “which iPhone OS version should I target”. I have shamelessly stolen the first chart of their newsletter to share it with you:

iPhone OS breakdown

You can read the full report by clicking here.

Airport Mania now available on the App Store

Wednesday, March 4th, 2009

Commissioned by Reflexive (now a part of Amazon), and based on the original PC/Mac title developed by my good friend Juan Pablo Ferreyra from South Winds Games, Airport Mania: First Flight is our latest iPhone game available on the App Store. Coincidentally, it is the first iPhone project we started working on, back in 2008′s summer.

The game has about two thirds of the levels found on the original title and keeps all of its features, unlockable paper planes included. Everything, from positioning and size of dialogs to level balancing, has been revised and adapted for the touch screen, resulting on a top of the line port that has been received very positively so far. Special kudos go to Reflexive’s Russell Carroll, for his support and personal involvement on this project.

So, what are you waiting for? Go look for $1, get the game, and fasten your seatbelts :)