Archive for November, 2009

Cross-selling your iPhone games

Monday, November 16th, 2009

Cross-selling is defined by the Oxford English Dictionary as “selling an additional product or service to an existing customer“.

And starting with BioLabs: Outbreak! (App Store link), we are helping Reflexive to do just that by adding a “more games” link in the main menu of the game. Tapping on it opens an embedded browser with Reflexive’s current offer of iPhone games, complete with descriptions and links to full, lite and original (PC, Mac) versions.

Embedded browser for Reflexive games

For instance, this is the entry for Airport Mania:

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Announcing Mechanized

Wednesday, November 11th, 2009

I am glad to announce the development of Mechanized, a project commissioned to us by the US based studio Gorgon Interactive.

Our team is extremely excited to be working with ex-Blizzard veteran Eric Sexton on this new IP for the iPhone and iPod Touch.

Mechanized iPhone art
click on the image for a high resolution wallpaper

So what is the game about? Mechanized is a Tactical Strategy game that will pit players against teams of Robots in competition to win the super-duper Robotic Championship.

The player will be able to build their Robots from a variety of parts including Weapons, Armor, and Special Upgrades. With their Robot team constructed, player will enter the arena to fight against other Robot teams in his division.

Sounds good, doesn’t it? Unfortunately, you will need to wait a few months to play it. Until then, you can keep up with the latest news from Mechanized by following GorgonGames at Twitter or Facebook.

Read on for the full press release from Gorgon Interactive

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